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<title>Crime Syndicate Gaming</title>
<link>http://www.csgaming.org</link>
<description></description>
<dc:language>en-us</dc:language>
<dc:creator>webmaster@csgaming.org</dc:creator>
<dc:date>2010-09-04T15:26:19-04:00</dc:date>

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<item>
<title>Public Preview Delay</title>
<link>http://www.csgaming.org/modules.php?name=News&amp;file=article&amp;sid=6</link>
<description><![CDATA[Unfortunately there has been a setback that delayed the public preview  preparations by about one week. This particular issue dealt with the  QuadTree movement system and was related to the work on mob AI and  patrolling. Several work-arounds have been tested and things are  starting to move in the right direction again, but substantial testing  and preparation time was lost. In an effort to provide a better  experience the difficult decision to delay the preview by one week was  made. The previ]]></description>
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<dc:subject>sbnews</dc:subject>
<dc:date>2010-08-26T10:22:31-04:00</dc:date>
<dc:creator>Posted by azaxeman</dc:creator>
</item>

<item>
<title>State of the Bane 08-09-10</title>
<link>http://www.csgaming.org/modules.php?name=News&amp;file=article&amp;sid=5</link>
<description><![CDATA[As promised, the SBEmu team is proud to present the August 2010 State of  the Bane!

Public Preview
You will all be pleased to know that we have decided on a date for the  next public preview and are ready to release some specifics about what  it will entail! The preview will be held from August 27th to  September 3rd, contingent upon development progress and internal  testing. Developers, designers, and testers are all hard at work in  preparation for this event and want to make sure that it]]></description>
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<dc:subject>sbnews</dc:subject>
<dc:date>2010-08-10T10:26:45-04:00</dc:date>
<dc:creator>Posted by locksmith</dc:creator>
</item>

<item>
<title>Conversion</title>
<link>http://www.csgaming.org/modules.php?name=News&amp;file=article&amp;sid=4</link>
<description><![CDATA[The conversion to the new platform is completed]]></description>
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<dc:subject>csnews</dc:subject>
<dc:date>2010-05-22T22:13:11-04:00</dc:date>
<dc:creator>Posted by locksmith</dc:creator>
</item>

<item>
<title>State of the Bane 05-05-10</title>
<link>http://www.csgaming.org/modules.php?name=News&amp;file=article&amp;sid=3</link>
<description><![CDATA[Ladies, gentlemen, and comrades! It's time for a brief update on the status of SBEmu and the progress that has been made over the past month.

Testing Team Progress
It's been nearly two weeks since the Internal Testing Team began work, and already they have made incredible progress. So far they have been concentrating on reviewing zones and object placement, helping us recreate the world of Shadowbane as accurately as possible. The work they are doing will have (and already has had) a noticea]]></description>
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<dc:subject>sbnews</dc:subject>
<dc:date>2010-05-07T01:17:55-04:00</dc:date>
<dc:creator>Posted by LockSmith</dc:creator>
</item>

<item>
<title>Could it be?</title>
<link>http://www.csgaming.org/modules.php?name=News&amp;file=article&amp;sid=2</link>
<description><![CDATA[Stay tuned....]]></description>
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<dc:subject>sbnews</dc:subject>
<dc:date>2010-04-18T12:24:37-04:00</dc:date>
<dc:creator>Posted by LockSmith</dc:creator>
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